From connected vehicles and vending machines to smart meters and wearables. The Internet of (connected) things (IoT) is promising to change our daily life as we know it, making it easier, better and more efficient. The recent massive Distributed Denial of Service (DDoS) attack, however, disrupted some of the most popular Internet services like Twitter and AirBnB. Carried out using an army of IoT botnets, the attack raised alarm bells with service providers. It proved that besides the smart and cool experiences IoT devices can deliver, there is a big security risk that cannot be overlooked.
Many organizations, including financial institutions, gaming companies, telecom networks and other enterprises, experience DDoS attacks even though they are equipped with a Firewall and IPS. Ironically, during a DDoS attack these security functions are likely to become the weakest link of the entire network security.
Subscribers want to be always connected using a wide range of applications on their phones. But when they get a slow connection or their phone battery is quickly drained – who do they call? They call their operator to complain and expect it to be fixed also when the problems are caused by the applications themselves which the operator has no control over.
Gaming (and especially video gaming) has become very popular. Just look at Activision Blizzard’s Destiny game, which reached the same scale and level as Hollywood blockbusters with stunning cinematic scenes, andraked in $500m on its first day alone. It's rare to find a home without at least one games console (as well as other gaming devices for the computer) or at least one family member taking part in multiplayer online games such as Second Life or World of Warcraft.